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January 15, 2013
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3D Camera Tracking

Tue Jan 15, 2013, 8:15 AM
Today I learned this. Camera tracking. Basically it is a very simple thing. I select points on the first frame of the video, Blender tries to track those points. After that it sets up a 3D environment for the video. Aaaand it is really good in tracking.

This is my first attempt:


As you can see I used my Sburb logo for this little test. The reason for that it is much better than the Blender monkey head. The low poly count helps me to render it fast. I am really happy with this, one of my best "first attempts".


Skin made by pikadudeno1
with love ♥
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:icontwistedsnail:
Twistedsnail Featured By Owner Jan 15, 2013
Wow, that is really cool!
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:iconnakos:
NAkos Featured By Owner Jan 15, 2013  Hobbyist General Artist
Thanks :)
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:iconvickym72:
VickyM72 Featured By Owner Jan 15, 2013  Hobbyist Digital Artist
:iconblenderlogoplz::headbang:
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:iconnakos:
NAkos Featured By Owner Jan 15, 2013  Hobbyist General Artist
It was surprisingly easy :D I mean I thought it is bigger deal than this xD Blender truly becomes a great tool for anything CG.
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:iconvickym72:
VickyM72 Featured By Owner Jan 15, 2013  Hobbyist Digital Artist
Indeed :iconheadbang-plz:
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